every one is on a quest, an adventure. it’s just that most fail the quest very quickly. they fail because they do not hear their instructions, fail this because they don’t even listen, or they do not heed, for those who do listen. or, because they think that one creates one’s own quest, each his own. but a quest is merely fulfilled, not, perhaps never, created, initiated. last, one cannot comprehend the quest, it is not accessible. it is the attempt to derive some cohesiveness from the quest elements which causes quick failure. you fail to see the next element, because you expect a different one. and this is the surrender: to give up understanding, to give up control. most fail instantly.